![]() Unlike Fireball, Frostfire Bolt can trigger frost talents. The Dot isn't that effective, but still it is additional damage. They both have the same slow speed, so you won't lose that and both of them benefit from Permafrost and Chilled to the Bone too, but Frostfire Bolt has the DOT too. Unlike Frostbolt, this spell can trigger Ignite, Hot Streak and it benefits from Burnout. I'll take 3 points to Frost Channeling, 1 point for Shatter and then Cold Snap) and started to use Frostfire Bolt as my main DPS spell.įrostfire Bolt has several advantages compared to Frostbolt or Fireball. When I dinged 75 with my mage, I teleportet to IF, respecced to this: (the 5 points that hasn't been used, will go to frost. Most of the answers to your questions are in the thread, like the green post near the top by nZifnab.Ĭomment by RegigoFirst, I'd like to say this: Sorry for having such a bad lookig post, I'm new to this. Someone check my math please *1.4(ignite)=315% * +9% crit, +19% chance to crit with scorch stacked (protip: use ) ![]() * Shatter, Ice Barrier + Shattered Barrier, Fingers of Frost. * 30% reflect / negate and gain mana = to damage caused * +10% chance to crit from Winter's Chill It's not bad for a tri-spec, but if you wanted to max out frostfire damage, you should try: personally, i would choose deep frost/fire or deep fire/frost since there's more synergy there. This is, of course, assuming you're trying to max out frostfire's damage while still tri-speccing. * Ice Barrier, and a 100% chance to get a shatter when they break it. * Shatter & +10% crit from Winter's Chill * +6% damage on your first frostfire bolt, +18% from the 2nd frostfire bolt onwards. Without deviating too much from the trees that you spent your points in, i'd change it up to be like this: put it into improved shattered barrier for another shot at shatter. *from what i hear, flame throwing doesn't affect frostfire bolt. the pushback protection would probably be more useful. *the first 5 points are probably better spent in improved arcane missiles, since you're not going to be using many arcane spells. *spell impact doesn't increase frostfire spell damage. *magic attunement probably won't be as useful if you're going to go frostfire spam. with 800 int, you'll gain 1200 armor which, unless you have a ridiculously low armor count, won't make that big of a difference in pvp. ![]() *arcane fortitude won't give you as much armor as you think. *winter chill and imp scorch don't stack, so you can drop one. ![]() ONCE AGAIN IT COUNTS AS FIRE AND FROST AS AN EXAMPLE WHEN YOU CRIT WITH IT (I HAVE TESTED THIS) IGNITE WILL HAPPEN BUT ALSO EVERYTIME YOU HIT WITH IT WINTER'S CHILL APPEARS ON TARGET GET IT? KTHXBAI IMO this will be far superior to any spec except maybe this deep arcane (taking full advantage of the 30% increased crit chance when POM is active.arcane missiles arcane barrage rotation, these dont consume POM) Passive execute- 20% extra damage when your target is below 20%Ģ9% extra crit chance ( with Imp scorch and winters chill on )īlastwave (filler but eh its better than imp fire ball lol)Ĭold snap (extra ice block for aggro drop) Ignite(assuming you all know what it does) this procs when you crit with forstfire bolt :) start boss fight-cast scorch once-5 sacks of fire vulnerability on already Comment by 181858mmk so to who ever said down rank scorchs hmm downranking in WOTLK.no gg kthxbaiĪs another topic you CAN spec for both imp scorch AND winters chill which is probably the bestįrostfire bolt makes Winterchill proc as if you were using frostbolts and there is a godlike inscription coming that makes imp scorch 5 sack no matter what
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